Standard Tools¶
About the standard tools¶
Kirikiri Z ships with standard tools for preparing game assets and getting ready for distribution. They succeed the tools bundled with Kirikiri 2 (Releaser, the image format converter, the loop tuner, and others), and run on Windows / Linux / macOS (only the Releaser is Windows-only).
| Tool | Executable | Purpose |
|---|---|---|
| xp3 archive tool | krkrxp3 |
Packs a folder into an xp3 archive; lists, extracts, and verifies archive contents |
| Key and signing tool | krkrsign |
Creates signing keys, digitally signs distribution files, and verifies signatures |
| File corruption check tool | krkrcheck |
Checks distribution files for corruption on the end user's machine, using their signatures |
| Image format converter | krkrimg |
Converts BMP / PNG / JPEG / TLG / PSD / CLIP to TLG5, TLG6, and other formats; exports PSD and CLIP layers |
| Audio format converter | krkraudio |
Converts between WAV / Ogg Vorbis / Ogg Opus; adjusts and measures loudness |
| Loop tuner | krkrloop |
Edits and previews the links and labels of loop information (.sli) while viewing the waveform |
| Releaser | krkrrelease |
Builds the executable for distribution (embeds command-line options, icon, and version information; binds xp3; signs). Windows only |
Pre-rendered fonts (.tft) are created with the tftSave plugin rather than a tool (see Creating Pre-rendered Font Data).
Getting the tools¶
The source of the tools lives in the krkrz_tools repository,
and is included in the Kirikiri Z development repository (krkrz_dev) as src/tools/krkrz_tools.
When you build the engine in krkrz_dev, the tools are built along with it, and make install
places them in the tools/ folder of the install destination.
make prebuild
make
make install # bin/<プリセット>/Release/tools/ にツールが入る
- Each tool runs as a single executable (no DLLs or other files need to be placed alongside it)
- To skip building the tools, run
make prebuildwithCMAKEOPT='-DKRKRZ_BUILD_TOOLS=OFF' - krkrz_tools can also be built on its own (see the krkrz_tools README for the steps)
Note: The tools are for desktop platforms (Windows / Linux / macOS). They are not built for Android, iOS, or the browser version.
Using the GUI¶
When you launch a tool's executable (with no arguments, or with files or folders as arguments), its GUI opens in a browser window. The GUI is embedded in the executable, so no internet connection is needed. Closing the GUI also exits the tool.
- The GUI is served by a server the tool itself runs locally (127.0.0.1). It cannot be reached from outside
- Choose files and folders with the «参照…» (Browse...) button in the GUI
Using the command line¶
Every tool, when given --cli, processes on the command line without opening the GUI and then exits.
This is useful for batch processing and build automation.
krkrxp3 --cli pack data --out=release/data.xp3
krkrimg --cli convert images/*.png --out=converted --opaque=tlg5 --alpha=tlg6
krkrloop --cli check bgm/*.ogg
- Options that take a value are written as
--name=value(--out=dir;--out dirdoes not work) --helpshows the list of options- When you want to process the results by machine, many commands support
--json - Progress is shown on standard error (only on a terminal; not when piped or redirected).
--quietturns it off - For every tool, the exit code is «0 = success, anything else = problems found or failure». See each tool's page for details
Developer options¶
These options are for modifying a tool's GUI. They are not normally needed.
--web-root=folder: uses the GUI in the specified folder instead of the embedded one--no-embedded: does not use the embedded GUI; looks forweb/and similar in the current folder instead--browser=none --port=N: runs only the GUI server on the specified port, without opening a browser