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Threepp.GLTFLoader

General-purpose glTF/GLB loader

Loads files as plain glTF without interpreting VRM extensions. GLB (self-contained) is the most reliable. Skinned meshes are loaded in their bind pose (T-pose). Playing bone animations requires a separate animation mechanism (the model's own animations cannot currently be played back; this loader is meant for props, terrain and buildings with fixed poses, or for moving transforms from TJS).

Members

Constructors

Methods


GLTFLoader

Constructor


load

Method

Arguments

Arguments Default Description
osPath  

Description

Loads from an OS path (.gltf with external resources can also be resolved) -> GLTFModel


loadStorage

Method

Arguments

Arguments Default Description
storageName  

Description

Loads from a Kirikiri storage name (GLB recommended) -> GLTFModel